Polaris (Escape Velocity Nova)
History
The Polaris are a race of technologically, and in some cases telepathically, advanced humans who broke away from the Colonial Council in 480 NC. The first expedition that ventured in the direction of the North Star was arranged by Kerrell Polaris, who unfortunately died 3 days before it was started. Over the next century, the Polaris encountered the Wraith, a space dwelling race of creatures that can utilize hyperspace. Nearly all encounters the Polaris had with the Wraith ended in bloodshed, which caused the Polaris to maintain an isolationist position.
The isolationism of the Polaris, in turn, caused problems when the Colonial Council attempted to re-establish contact with them by sending in a diplomatic fleet. The Polaris misinterpreted this as an act of war, and destroyed the fleet. Outraged, the Colonial Council sent out an invasion fleet, which was stopped by the Vell-os a cousin race of humanity with advanced telepathic abilities, who have always supported the Polaris. This sparked the Vell-os/Colonial Council war, which did not affect the Polaris.
After the destruction of the Council hypergate system, the Polaris hypergates were still operational, allowing the Polaris to advance technologically. Just over 500 years later, the Federation (successor to the Colonial Council) sent a military task into Polaris space, which the Polaris was destroyed quickly.
Technology
In the 500 years after the hypergate system's destruction, the Polaris advanced towards more organic technology. Much of their biotechnological knowledge was gained by reverse engineering the Wraith. Polaris scientists discovered how to utilize polarons (a type of high-energy particle) to create practically massless torpedoes which cause great damage. They have also harnessed nuclear fusion and antimatter anihilation as reliable, high yield power sources.
Society
The Polaris have six separate castes, set up so that the skills of an individual can be best utilized by the caste he or she becomes a member of. The six castes are as follows:
- Nil'kemorya The warrior caste. Members of the Nil'kemorya consider their lives to be already forfeit, and await the day they will fall in combat protecting their society.
- Mu'hari The multi-purpose caste. They must assist any member of any other caste when asked. All Polaris judges and espionage personnel are members of the Mu'hari.
- Kel'ar'iy The leadership caste. All members must be at least 100 years old, and may come from any other caste.
- Tre'pira The worker caste. Members of this caste are considered the purest of all the castes.
- P'aedt The scientist caste. Members of this caste research to improve current, and develop new, technology.
- Ver'ash The healer/engineer caste. At one time the healers and engineers belonged to separate castes, but the distinction between the two shrank as the Polaris became increasingly bio-technologically oriented, until there was no need to separate them.
Categories: Escape Velocity Nova