Live A Live
| Live A Live | |
| Developer: | Squaresoft |
| Publisher: | Squaresoft |
| Release date: | 1994 |
| Genre: | RPG |
| Game modes: | Single player |
| ESRB rating: | Teen (T) |
| Platforms: | Super Famicom |
| Media: | Cartridge |
Live A Live is a Squaresoft role-playing video game for the Super Famicom released in 1994.
The gameplay resembles that of a turn-based tactical RPG, in which the player guides characters around a square grid battlefield, maneuvering to attack foes while attempting to stay out of their range. Hit points are healed after every battle, and skill use is dependent on charge times rather than magic points.
Translations
Live A Live was officially released only in Japanese, but a basic fan translation was released in 2001.
Chapters
The game takes place over a number of themed chapters, with time periods ranging from prehistory to the near future, and settings including sci-fi, western, and Japanese. The plot unifies in the eight and ninth chapters, which are subsequently unlocked after the first seven are completed in any order. The chapters are as follows:
- "Contact" (Prehistoric)
- "Secret Orders" (Bakumatsu)
- "Inheritance" (Kung Fu)
- "Wandering" (Old West)
- "The Strongest" (Present Day)
- "Flow" (Near Future)
- "Mechanical Heart" (Science Fiction)
- "King of Demons" (Medieval)
- Final Chapter
Soundtrack
Live a Live's soundtrack was composed by Yoko Shimomura.
Categories: 1994 computer and video games | Super NES games