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Life32

Life32 is a freeware computer program for running cellular automata. It is written by Johan Bontes and runs on Windows. The code was based on a Java applet by Alan Hensel. The program supports the Game of Life as well as many variants.

Theoretically, patterns in Life32 may be as large as 1,000,000 by 1,000,000. This is possible because the code only allocates memory for the areas that contain part of the pattern. It also means that the program runs faster.

Besides the Game of Life, Life32 allows one to change the survival and birth counts. It also allows one to change the neighborhood to any subset of the Moore neighborhood. Another feature is allowing rules to depend on the configuration of the ON neighbors, rather then depending only on their count.

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