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K240

"Deep Space. Deep Strategy. Deep Trouble." – box tagline

Strategy game for the Amiga home computer system developed by Gremlin Graphics Software Ltd (most recently Gremlin Interactive) in 1994.

Based in a sector of deep space called K240 in 2380, the idea was to build up bases on asteroids. Features of the game included:

  • 6 different alien life-forms
  • 8 different types of space craft
  • 16 different types of ships weapons and shields
  • Over 40 styles of buildings to manipulate
  • 10 missile types
  • Up to 24 asteroids to discover in each sector
  • Highly intelligent enemy colony polices and attack strategies
  • Fully definable asteroid field interface
  • Sophisticated digitised speech atmospheric sound effects
  • User configurable, icon-driven interface

Highlights of the game were creating your first fleet battleship and fitting an asteroid engine to manouver your asteroid away from impact with another.

Achieved a review score of 91% in popular Amiga magazine CU Amiga.

Was spiritual sequel to Utopia released for the Amiga and MS-DOS in 1991.

Had spiritual sequel called Fragile Allegiance released for Windows 95 and MS-DOS in 1996 where the game-play was similar but the graphics and interface were improved for the PC hardware of the time.

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