Battle Clash
Battle Clash (an 8 megabit video game, also called Space Bazooka in Japan) is an anime-influenced game for the Super NES which makes use of the bazooka-shaped Super NES Super Scope light gun. The title was released in 1992 by Nintendo and developed by Intelligent Systems.
The game's story takes place in a distant future, when Earth lives in chaos and the only order that rules it resides in the Battle Game, where the winner takes control over the losers. All battles are fought with mechs called Standing Tanks (ST). A merciless fighter called Anubis eventually becomes the champion of the Battle Game and quickly takes control.
Mike Anderson, whose father was one of the many victims of Anubis, refuses to obey Anubis, and trains himself in everything ST-related, in order to stop the current era of chaos and get revenge for his father's death. But in order to fight Anubis, he must first defeat the Battle Chiefs (Anubis' subordinates) if he wants to face his nemesis.
In the game, the player fights using the ST Falcon (Mike's ST) against a group of other STs in one-on-one battles. In order to attack, the player must shoot using the Super Scope. It is possible to shoot rapid shots by holding down the fire button, as well as energy bolts (charged shots). Energy bolts can be shot when a energy bar fills up (this happens when the player doesn't fire). When the energy bar has filled up, the energy bolt can be fired, though it will consume the energy bar. However, it can be charged many times. It is also important to defend against enemy attacks by shooting their fire. Some attacks can only be deflected by firing energy bolts.
The objective of the game is to defeat the rival ST in order to clear the stage. The damage inflicted on the enemy depends on the spot where the ST has been shot (all STs have some kind of weak point) and how powerful of a shot was fired. If the player depletes the rival ST's energy first, he wins. If the enemy depletes the player's energy or if the stage is played for ten minutes, the player loses and has the option to restart the stage.
In 1993 a sequel was released by Nintendo called Metal Combat: Falcon's Revenge (16 megabits) which offered similar game play.